Assassin's Creed II is also early enough that there aren't many additional mechanics to muddy the waters, like Brotherhood's additional assassins or Revelations' tower defense system. Your other option is to jump all the way to Assassin's Creed IV: Black Flag , which will make it a bit harder to jump back to the older games. In fact, Black Flag lays out a future for the series in which the modern day sections are largely unconnected, unlike the stories of Assassin's Creed through Assassin's Creed III.
If you decide to start with Black Flag, you need to realize that it has an entire nautical sailing system that's an integral part of the game. It's a lot to take in and you may be better starting with Assassin's Creed II and moving forward.
Now that you've figured out where to start, where do you go from there? Below I've listed all the Assassin's Creed games in the series with a brief synopsis, their chronological era, their Metacritic Score, and whether or not I think you should play it. You play Altair ibn-La'Ahad, a veteran assassin who screws up a mission, leaving him to demoted.
After his demotion, Altair is tasked with killing nine Templars to regain his honor. This game established Assassin's Creed's distinctive look: the white hood and the gauntlet with the Hidden Blade.
Assassin's Creed also marked the beginning of Desmond Miles' story, the modern day bartender who is kidnapped by Abstergo Industries and forced to relive his ancestors' memories in the Animus. MetaScore: In a series first, there's no modern day component, so the game takes place entirely from Altair's viewpoint. Unlike its big brother, Chronicle has limited stealth mechanics and focuses more on combat and puzzle elements.
Buy It Here. Altair travels to Cyprus to eliminate more Templars. Bloodlines plays largely the same as its home console counterpart, but with some control changes to accommodate the PSP. This game heavily featured Maria Thorpe, a Templar who would eventually go on to become Altair's wife. This is the first game that starred Ezio Auditore da Firenze and it takes place in Italy during the height of the Renaissance.
AC II is more dynamic than its predecessor; you'll spend far more time on the move as opposed to waiting patiently.
This game introduced the Monteriggioni, Ezio's villa that you could upgrade and Leonardo Da Vinci, Ezio's friend who creates all of his cool gadgets. Desmond's story is picked up here as he's freed from Abstergo and meets up with the modern day version of the Assassin Order.
Buy It Here , Here , or Here. Discovery is a 2. Mostly forgettable in the grand scheme of things, but Ezio does meet Christopher Columbus and assassinates Templar Tomas de Torquemada. Yay, famous people! Brotherhood picks up right where Assassin's Creed II ends, bringing Ezio to Rome in his ongoing quest to get his revenge on the Borgia family.
With the help of assassin Niccolo Machiavelli, Ezio rebuilds the local Brotherhood, allowing him to call on other assassins in-game.
A large part of the game requires you to attack Borgia towers to free areas of the city from Borgia influence, a feature that carries on into later games. In an expansion of his role, Desmond can leave the Animus at any time to explore the modern day Monteriggioni villa. Revelations features an older, wiser Ezio who comes to Constantinople in search of five keys that will unlock Altair's Library, where a relic is kept.
While there, he becomes involved with the local Assassin Order, Ottoman politics, and a young Suleiman. Revelations expanded the Borgia towers system with the addition of a tower defense mini-game, where the Templars return to retake territory. Playing as a Templar, fans were able to get an inside look at the dastardly organization and learn more about its opposition to the Assassins. Thankfully, Odyssey delivered a more fully-realized vision the next year.
A bold step for the series? Yes, but it was one that needed more refinement. Frame rates could drop so low that the game resembled a slideshow, and the memes of characters without faces are still haunting see above. On top of the technical issues, the game was just not interesting, with a contrived love plot and dull characters across the board.
Brotherhood resolutely failed to fail, taking the much-loved Ezio to Rome and giving him the ability to enlist a group of followers and raise hell. Slick, smart and bags of fun, Brotherhood also nailed the multiplayer mode, and suddenly everyone you knew was jumping in and out of a bale of hay.
Assassin's Creed Odyssey We absolutely loved this fresh direction that Ubisoft has taken with Odyssey, following on from the impressive work of Origins.
Odyssey is set during ancient Greek legend and the location slots in perfectly with how the game plays out. The narrative is incredibly strong, and you really do feel like you connect with the characters - whether you pick Alexios or Kassandra. You get a really visceral look at the Spartans who have been immortalised in legend, and it feels like you, as the player, are carving out your own legend. What's more, the combat has been totally switched up, meaning you have to be much more active and tactical with your button mashing to defeat the powerful, diverse enemies of the game.
A huge, sprawling RPG mechanic and level progression system makes you feel like you are actually increasing in skill and ability. This is exactly the new breath that AC needed, and is the kind of game to entice jilted gamers back into the fold.
Assassin's Creed 2 Easily the most critically-acclaimed title in the franchise's history, 2 is still seen by many as the perfect entry in the franchise, improving upon the original's promise more than any critic could have conceived.
Beautiful, enjoyable and intelligent, the game was blessed with an immensely likeable lead with Ezio and a storyline that boggled the mind in the best possible way. The magnificent Leonardo da Vinci and his flying machines brought a welcome sense of whimsy and dynamism to the whole running-jumping-stabbing gig.
Want up-to-the-minute entertainment news and features? Type keyword s to search. After a long run of assassin protagonists, Black Flag tried something different, introducing us to a main character who was a pirate first, and an assassin second - and the ensuing adventure thrived because of it.
It introduced a massively entertaining sandbox playground in the Caribbean, featuring a plethora of islands teeming with treasure and activities to embark upon - and an upgrade system that made the idea of hunting wild animals and harpooning something other than a chore.
Whether it was hunting hapless merchant ships or bracing against some of the toughest buccaneers ever to sail the seas, attacking other ships cemented itself as something too good to pass up any time one floated by on screen. Aided by its impressive seamless transition from land to sea, it allowed the freedom of choice for players to either sail circles around enemy ships while blasting them to pieces, or ramming head on to leap onto the enemy ship, before unloading a brace of pistols like a whirling dervish.
And there you have it!
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